Examples App
This chapter will introduce the methods for compiling and running demos on various system platforms. The demo code is located in the examples
directory, structured as follows:
examples
├── CMakeLists.txt
├── android # Android demo
├── app.cmake
├── desktop # Desktop demo, including Windows and Linux
├── ios # iOS demo
└── mac # MacOS demo
TIP
The source code is compiled using CMake. The latest pre-compiled libraries for each platform can be found here.
iOS
Ensure that the iOS library has been compiled (see instructions). Open gpupixel/examples/ios/GPUPixelApp.xcodeproj
with Xcode.
Project Structure
├── ImageFilterController.h
├── ImageFilterController.mm # Image filter controller
├── VideoCapturer.h
├── VideoCapturer.m # Camera capture wrapper
├── VideoFilterController.h
├── VideoFilterController.mm # Camera filter controller
├── ViewController.h
├── ViewController.mm # Demo entry controller
└── sample_face.png # Demonstration image
To run, simply connect an iPhone or use the simulator following the standard iOS App compilation and running procedure.
Errors
If you encounter compilation errors, check if the project's library links are correctly set up, and whether the gpupixel and vnn frameworks exist.
MacOS
Ensure that the MacOS library has been compiled (see instructions), then open gpupixel/examples/mac/GPUPixelMacApp.xcodeproj
with Xcode.
Project Structure
├── VideoCameraManager.h
├── VideoCameraManager.mm # Camera capture wrapper
├── ViewController.h
├── ViewController.mm # Main logic for camera capture and GPUPixel filter invocation
Run the app following the standard Mac App compilation and running procedure.
Errors
If you encounter compilation errors, check if the project's library links are correctly set up, and whether the gpupixel and vnn frameworks exist.
Android
Open the directory src/android/java
with Android Studio, which will automatically download dependencies such as Gradle.
Project Structure
It includes the demo and the gpupixel module. The invocation logic is in MainActivity
. Choose the app target and connect your phone to run it.
Desktop
Generating the Project
# Generate project
cmake -G "MinGW Makefiles" -B examples/build -S examples -DCMAKE_BUILD_TYPE=Release
# Generate project
cmake -G "Unix Makefiles" -B examples/build -S examples -DCMAKE_BUILD_TYPE=Release
Compiling
# Build
cmake --build build --config Release
# Build
cmake --build build --config Debug
Keyboard Shortcuts
After running the demo, use the keyboard to adjust beauty effects, specifically:
A
S
D
F
G
H
- Increase the level of smoothing
, whitening
, slimming
, enlarging eyes
, lipstick
, blush
Z
X
C
V
B
N
- Decrease the level of smoothing
, whitening
, slimming
, enlarging eyes
, lipstick
, blush